Beamng drive type c school bus

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I'm not really a fan of COE flat-nose buses TBH.

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I hope this mod will come to life again someday with updated damagemodel. lol I was fortunate enough to enjoy this mod until it broke and went spaghetti city and crashed the game, and it was a very good mod and I appreciated the interior details. Or maybe chose another bus co that isn't so litigious. All that would need to be done is just genericize the bus more and maybe make a parody on the name and that's about it. Manual Method (Dev Method) A super rough estimate of how long it will take by writing out each node coordinate and each beam is about 11 hrs (average about 20 seconds writing out each node and 20 seconds finding and writing out each beam) Notepad++ Find and Replace Method.

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I am not sure how long they watch these IP's but safe to say that as long as they are in business they won't allow it. This jbeam has about 200 nodes, and 2000 beams. I do believe someone else has fixed the bus or another mod has a school bus, but not sure how many other mods have a long nose bus. On what grounds I am not sure but likely the same grounds that makes Forza Horizon games not be so realistic with crash damage to licensed cars.

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So I am not sure if reuploading it is a good idea. Yeah the story of this mod is unique in the fact that Blue Bird Corporation actually contacted BeamNG forums AND the creator of the mod and told them to cease and desist or face a lawsuit. I couldn't post a comment to the original topic ( ) because of some stupid time lock so I'll just post what I wanted to say here since that is what the forums want people to do.

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